In the town of Misericord, a crossroads of many lands, magic walks the countryside and perils howl at the gate. Members of the Guild of Mages step forward to make a difference, and perhaps gain their heart's desire along the way.
Misericord(e) is a diceless collaborative system that uses Tarot cards to generate the scenario and plot twists. It's a brief game. We may have time for a second tale with a new storyteller.
GM: Emily Care Boss
Safety Tools: X-Card, Cut and Brake, Open DoorThis game is facilitated by one of Breakout's Role Playing Game Guests!This event is limited to 5 players